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PROJECTS

... and the hundreds of cup noodles involved.

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In development / 2021 - Now

CUSGA 2022 Best Visual

Director / Lead Developer

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Traveler in Between 

Wander through the vast kingdom of the birds.

A story of bravery, growth, love, and sorrow.

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2019 - 2020

IndiePlay 2020 Best Student Game (Nomination)

Lead Developer

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Prelude of Time

Prelude of Time is a 2D platformer adventure game with multiple characters to control. Players explore the delicate world of time and find the truth hidden within.

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2020 - Now

Solo Developer

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SKCell

SKCell is a powerful, comprehensive utility package for Unity that can greatly enhance your development experience.

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Fullstack Developer

2020

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Well Lived

Well Lived is a diary & planning mobile app with powerful functions and elegant designs to help you live a colorful and productive life. ​

*Available on the AppStore.

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2022

Global Game Jam 2022 Best Overall (New York)

Lead Designer / Developer

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RE:LIVE 

Re:Live is an innovative narrative puzzle game developed for GGJ 2022. It tells a romantic story depicting the love of a couple.

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2023

Global Game Jam 2023 Best Overall (New York)

Lead Designer / Developer

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Entangled

Entangled is an innovative puzzle game developed for GGJ 2023.

Two players collaborate to control the growth of their roots in order to reunite.

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2020

Lead Developer

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For Halby

For Halby is a 3D management game where players build a paradise playground for their lost pet Halby.

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Fullstack Developer

2020

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Well Planned

Well Planned is a time management & focus timer mobile app. It creates customized plans for your life and keeps track of your progress. ​

*Available on the AppStore.

2021

Fullstack Developer

IGF 2021 Best Student Game (Honorable Mention)

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Sketchball

Sketchball is an innovative, casual, puzzle mobile game. Players draw lines on the screen which act as solid surfaces for the balls to drop. The game has 2 distinct modes and 300+ levels to explore. ​ *Available on the AppStore.

OTHER PROJECTS

Echoes of the past.

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JOURNEY TO THE DAWN / 2021

Journey to the Dawn is a sailing / survival / management game where the player acts as the captain of a sailboat after a disaster. The goal is to escape to the continent while collecting resources on islands and managing your cabins & sailors on board.

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SHADER COLLECTION / 2020-NOW

This is a collection of all the shaders I wrote / studied. They encompass a wide range of effects - from water, toon, force fields to PBR, SDF, and Image Processing.

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SELENE / 2021

Selene is a classical rhythm game mainly focused on translate classical music pieces into playable graphics.

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RED TRAIN REDEMPTION / 2021

Red Train Redemption is a puzzle game presented in the CiGA Game Jam. Players place character cards on the ground to drag the derailed trains back on track.

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INFINITE DESTRUCTION / 2020

Infinite Destruction is a relaxing game where a common officer decided to destroy his office, his company, his city... all the way to the universe.

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You found me!

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