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- Home | Alex Liu
Unity game developement: C#, Shaders, Projects ALEX LIU 游戏开发者/设计师 将创意火花烹饪成不经意间的美味佳肴。 2025/12 I made the Forbes 30 Under 30 (China) list! 2025/04 Lab project at FRL accepted to SIGGRAPH Asia 2025 2025/03 I will be joining the MS in Computer Science program at Stanford University 2024/11 Song of Maka won the Best Student Game Award in IndiePlay 2024 2024/08 Song of Maka won the highest honor in CUSGA - the Best Game Grand Award
- Affiliations | Alex Liu
实习经历 穿越现实世界的旅行。 实习经历 Silverjay Studio Founder, Director Sep. 2021 - Present I founded the student-organized independent game studio in 2021 with 12 active members, 5 completed game projects, and 2 ongoing large-scale projects We received 6 national awards and 12 award nominations as of Sep. 2026. Stanford University Teaching Assistant Jan. 2026 - Present CS 111 - Operating Systems Principles (Winter 2026 & Spring 2026) CS 240 - Advanced Topics in Operating Systems (Fall 2026) Future Reality Lab Student Researcher Oct. 2023 - Sep. 2025 I joined the NYU Future Reality Lab in Oct. 2023 with Prof. Ken Perlin as my advisor. I am actively conducting research on XR applications in game design and development. 实习经历 NYU Courant Student Researcher May 2023 - Jun. 2025 I am conducting an research on ML-Based SPH methods with Prof. Gizem Kayar . Another project is a computer graphics education software distributed to 100+ students at NYU. NYU Future Reality Lab Hypergryph Game Engineer Intern May 2024 - August 2024 I joined the Arknights: Endfield team as a game engineer intern in summer 2024. NYU Courant Institute of Mathematical Sciences NYU Courant/Tisch Teaching Assistant Fall 2024: CSCIUA-202 Operating Systems Spring 2024: CSCIUA-480 Computer Graphics Fall 2023: GAMESUT-121 Intermediate Game Development Gameloft Inc. Game Software Engineer Intern May 2022 - Aug. 2022 I joined the Applaydu & Friends team as a game software engineer intern in summer 2022. NetEase Inc. Game Engineer Intern Jul. 2020 - Nov. 2020 I joined the NARAKA: Bladepoint team as a game engineer intern in summer 2020.
- Lydii | Alex Liu
< Back Twenty-one New York, NY, 2026 Twenty-one years since the world learned your name, May every sunrise speak it tenderly. Twenty-one Alex Liu 00:00 / 03:33
- Lydii | Alex Liu
时间的前奏 Stellar Alex Liu 00:00 / 04:23 Pages 2026/09/28 - Twenty-one 2026/01/27 - The Yellow Room
- Celestial Blossom | Alex Liu
实习经历 穿越现实世界的旅行。 Celestial Blossom: A Collaborative, Meditative VR Journey of Fractal Art and Music Associated With NYU Future Reality Lab NYU MARL Submitted to SIGGRAPH 2025 Celestial Blossom is a collaborative, meditative VR experience where participants co-create generative fractal art through hand-drawn sketches, transforming movements into evolving audiovisual symphonies. Set in a celestial void, strokes morph into glowing fractal particles, from microscopic grains to cosmic stars, each resonating with a musical note and evolving into immersive sound textures. Multiplayer interaction allows users to weave their creations into a shared immersive composition. At the end, participants receive a printed rendering of their artwork, which can be scanned to revisit the fractals and melodies they created in VR. Motivation Virtual Reality (VR) has been explored as a tool for mindfulness , with studies showing that VR-based meditation can reduce stress and enhance emotional well-being. However, most VR meditation experiences are passive, relying on guided breathing or static environments. While effective, meditation is fundamentally about self-awareness and presence, which can be deepened through active engagement rather than passive observation. One way to cultivate active presence is through creative expression . Activities like coloring books promote relaxation and introspection, making artistic creation a powerful meditative tool. VR expands this concept, enabling immersive artistic experiences beyond traditional media. Applications like Tilt Brush and Quill make digital art intuitive and accessible, allowing users to create freely in three-dimensional space while enhancing meditative focus. Building on these ideas, we introduce Celestial Blossom, a VR experience that merges artistic creation with meditation. Using body gestures, participants generate evolving fractal patterns accompanied by harmonious sound, transforming their movements into an immersive, meditative journey. By actively shaping their environment through creative expression, users cultivate self-awareness, presence, and tranquility, offering a deeply personal and interactive path to mindfulness. The fractal design is inspired by the idea that small actions can lead to infinite complexity. As William Blake wrote, "To see a world in a grain of sand, and a heaven in a wild flower," a single sketch in Celestial Blossom expands into a self-replicating pattern, illustrating how simple gestures can generate vast, intricate forms. These fractals mirror the meditative process itself, where focused, deliberate actions unfold into something greater. Fractals System Features Celestial Blossom runs on a custom WebXR platform with a built-in renderer and multiplayer capabilities. The system uses Meta Quest 3 headsets with hand-tracking for intuitive interaction. Gesture-Based Sketching Participants can draw freely in VR using hand pinching gestures. The system recognizes these sketches by calculating the mean squared error between the drawn paths and predefined shape templates such as moons and stars. Once a match is determined within a defined threshold, the system morphs the sketches into particles in the recognized shape. Fractal Particles The particles will be replicated at various scales to form a fractal pattern. The movement and color of the fractals are influenced by the user’s drawing behavior, including speed, direction, and stroke continuity. This dynamic particle system ensures that each drawing evolves organically, creating a visually intricate and responsive environment that reflects the user’s actions. Interactive Music Each drawn stroke evokes a corresponding musical gesture, shaping an evolving and immersive soundscape. The system maps various attributes of the user’s drawing, such as stroke length, curvature, and density, to music generation and sound synthesis parameters, including pitch, duration, grain size, density, envelope shape, and spatialization. Multiplayer Interaction Celestial Blossom is designed as a shared experience, allowing multiple participants to create and interact in the same virtual space. Users appear to each other as ethereal, glowing forms. Drawings and sounds are synchronized in real time, enabling participants to collaborate on evolving artworks. Revisiting The Experience At the end of the experience, each participant receives a printed card featuring a top-down rendering of what they created in VR. The image on the card serves as a scannable pattern that, when scanned by our designated app, directs users to an online portal where they can listen to the unique music piece created during their session. The Experience Our booth in SIGGRAPH 2025 is designed as a serene, Zen-like space. Participants enter a dimly lit area with cushions, soft lighting, ambient lamps, and natural elements, creating a peaceful atmosphere. A projector displays a real-time top-down view of the evolving fractal patterns for spectators. We guide 1 to 4 participants into the booth at the same time, where they sit on cushions. They will start with a built-in tutorial introducing the interaction before experiencing Celestial Blossom for about 3 minutes. After the session, each participant receives a printed card featuring their fractal artwork that they can scan to retrieve the music they created.
- Journey to the Dawn | Alex Liu
黎明之旅 冒险 / 管理游戏,PC,2021 介绍 《黎明之旅》是一款航海/生存/管理游戏,玩家在灾难后扮演一艘帆船的船长。目标是逃到大陆,同时在岛屿上收集资源并管理你的小屋和小屋。船上的水手。 我的角色 设计师、首席程序员 后退 黎明开头.jpg 截图6.jpg 截图5.jpg 黎明开头.jpg
- Sketchball | Alex Liu
素描球 解谜游戏,iOS,2020 介绍 《素描球》是一款创新、休闲、益智类手机游戏。玩家在屏幕上画线,作为球掉落的实体表面。游戏有 2 种不同的模式和 300 多个探索关卡。 *可在 AppStore 上获取。 活动 2021 [国际] 2021 年独立游戏节最佳学生游戏荣誉奖 我的角色 独立开发者 后退
- Contact | Alex Liu
保持联系 25河南博士 NJ 07310, 美国 微信:天际2020 pl2253@nyu.edu +1 9176909751
- Traveler in Between | Alex Liu Games
Traveler in Between Game 2021 - Now Director, Lead Developer, Designer (Team of 10) Wander through the vast kingdom of the birds. A story of bravery, growth, love, and sorrow. This is a long-term project of Silverjay Studio. We plan to release the game on Steam in 2025. Reception: CUSGA 2022, Best Visuals (Nomination)
- Codespace | Alex Liu
我的免费游戏开发课程。 (目前有中文版本) 课程 实习经历 穿越现实世界的旅行。 float h(vec2 p ){p *= 0.5;p.x = abs(p.x);p.y = -0.15 -p.y*1.2 + p.x*(1.0-p.x);return length(p) - 0.5;} Technical Highlights SKCell 是一个强大、全面的 Unity 实用程序包,可以极大地增强您的开发体验。 GitHub Repository Shaders & Graphics SKCell 是一个强大、全面的 Unity 实用程序包,可以极大地增强您的开发体验。 GitHub Repository This is written by a fragment shader! SKCell SKCell 是一个强大、全面的 Unity 实用程序包,可以极大地增强您的开发体验。 GitHub Repository SKRenderer SKCell 是一个强大、全面的 Unity 实用程序包,可以极大地增强您的开发体验。 GitHub Repository
- Music | Alex Liu
音乐作品 嗯……也许无关紧要? 实习经历 穿越现实世界的旅行。
- Well Planned+ | Alex Liu
好计划+ 效率App,iOS,2020 介绍 Well Planned+ 是 Well Planned 的高级版本。它提供了专业的建议,还配备了不同的图形设计。 *可在 AppStore 上获取。 我的角色 独立开发者 后退
